u/Any-Force472

▲ 0 r/PBBG

I’ve been working on a browser-based idle / incremental crime game concept for a bit now, and I’d genuinely like feedback from people who actually play PBBGs.

https://preview.redd.it/jpkvb4uiusxg1.png?width=469&format=png&auto=webp&s=ce1e40c74b3ade2532024caaade56ee09e24a26b

The idea is to make it feel more like an online empire dashboard than something you have to constantly grind.

You’d start as basically nobody in a city and build yourself up over time through systems like:

- Jobs that generate passive income

- Risk-based actions (crimes, opportunities, etc.)

- Reputation and progression paths

- Career specialisation (law, criminal, business, etc.)

- Long-term stat and economy growth

The core loop is meant to be idle-first:

log in → make a few meaningful decisions → collect progress → upgrade → leave → come back stronger later

I’m also really interested in pushing systems like:

- Player-owned businesses

- Hiring other players as employees

- Player interaction that adds depth without becoming toxic or punishing

One thing I’m trying to avoid is the usual heavy P2W direction — ideally it would lean more toward customisation/support rather than giving advantages.

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**Where I’d really like input:**

- What actually makes you stick with a PBBG long-term?

- What usually makes you quit?

- How would you want player interaction handled (economy, co-op, PvP, etc.)?

- What’s missing from most crime/mafia-style PBBGs right now?

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I’m currently building this out and learning as I go, and if anyone enjoys this kind of design and wants to throw ideas around or be part of shaping it early, I’m open to that too.

Mainly though, I just want honest feedback from people who know the genre.

Appreciate any thoughts 👍

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u/Any-Force472 — 16 days ago