u/Anxious-Lack5108

▲ 2 r/DnD

Hello everyone!

I’m the DM in a hag campaign.

I placed a curse on a city, and the party had to investigate and find the curse anchor. The curse could be broken by combining four items, casting Greater Restoration, and performing a ritual.

They managed to do all of that, and voilà, the curse was gone.

Afterwards, they realized the night hag was angry with them and started nightmare-haunting two out of the three PCs, one of them being an elf.

Now they’re panicking 🫪 because there go their hit points and their exhaustion levels.

At the end of the session, they were talking about going to the clerics for help, probably Greater Restoration again.

There is also a small village outside the city that is being plagued by another curse, but that one is tied to a creature. A different hag created it, a green hag, and she is spreading paranoia there.

Now I’m wondering if the pacing is moving a bit too fast. How can I manage that better? Maybe I shouldn’t have started the nightmare haunting immediately? 🤷🏻‍♂️ Maybe I should have slowed things down a little first?

How can I stretch this out a bit without making it feel like I’m just stalling?

My main inspiration was Hansel & Gretel: Witch Hunters.

Thanks in advance, amigos and amigas!

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u/Anxious-Lack5108 — 10 days ago

Good morning everyone!

We’re playing a hag campaign, and I’m the DM.

My party’s wizard went digging through an archive in a pirate city, looking for information about a night hag. According to the archivist, that kind of information was kept in the “Forbidden Archive”, a restricted section. He found part of what he was looking for there.

He also found a wizard spellbook called Spreading Joy:

Spreading Joy: A religious tome made by a wizard of disease and plagues. It contains various rituals and spells for inflicting diseases of different levels of lethality and infectiousness.

I made the spellbook as a handout/item, and I had the idea that there might be a note tucked inside it.

What would be a cool idea for that note?

Thanks in advance, amigos and amigas!

reddit.com
u/Anxious-Lack5108 — 14 days ago
▲ 10 r/DnD

Good morning everyone!

We’re playing a hag campaign, and I’m the DM.

My party’s wizard went digging through an archive in a pirate city, looking for information about a night hag. According to the archivist, that kind of information was kept in the “Forbidden Archive”, a restricted section. He found part of what he was looking for there.

He also found a wizard spellbook called:

Spreading Joy:

Spreading Joy: A religious tome made by a wizard of disease and plagues. It contains various rituals and spells for inflicting diseases of different levels of lethality and infectiousness.

I made the spellbook as a handout/item, and I had the idea that there might be a note tucked inside it.

What would be a cool idea for that note?

Thanks in advance, amigos and amigas!

reddit.com
u/Anxious-Lack5108 — 14 days ago

Good morning everyone!

Yesterday I saw an image of the Gates of Barovia, and it really inspired me 😊

I’m a DM, and we’re currently playing a hag campaign. It made me wonder: what if there was a kingdom kind of like Barovia, but without leaning fully into the Ravenloft horror side of things?

I couldn’t really find much online about whether Barovia is surrounded by walls, but I really like that idea: a walled-off kingdom, isolated from the rest of the world.

My players aren’t really into campaigns that are only vampires, werewolves, and that whole gothic horror package. Maybe for 1 or 2 sessions max, but not as the main thing.

Do you have any inspiration or ideas you could drop?

It’s for a homebrew world.

Thanks! 🙏🏻

Update/edit: I'm looking for a kingdom with a wall or something surrounding it.. not like Barovia, it's just the gate that inspired me 🥲

reddit.com
u/Anxious-Lack5108 — 18 days ago