Hello everyone!
I’m the DM in a hag campaign.
I placed a curse on a city, and the party had to investigate and find the curse anchor. The curse could be broken by combining four items, casting Greater Restoration, and performing a ritual.
They managed to do all of that, and voilà, the curse was gone.
Afterwards, they realized the night hag was angry with them and started nightmare-haunting two out of the three PCs, one of them being an elf.
Now they’re panicking because there go their hit points and their exhaustion levels.
At the end of the session, they were talking about going to the clerics for help, probably Greater Restoration again.
There is also a small village outside the city that is being plagued by another curse, but that one is tied to a creature. A different hag created it, a green hag, and she is spreading paranoia there.
Now I’m wondering if the pacing is moving a bit too fast. How can I manage that better? Maybe I shouldn’t have started the nightmare haunting immediately? 🤷🏻♂️ Maybe I should have slowed things down a little first?
How can I stretch this out a bit without making it feel like I’m just stalling?
My main inspiration was Hansel & Gretel: Witch Hunters.
Thanks in advance, amigos and amigas!