Recommendations for punishing, risk taking, dungeon crawling, rewarding roguelikes?
Hey everyone. I’ve been playing roguelikes and roguelikes for a long time, and recently I finally realized what makes me really love or just “like” a roguelike game, and was wondering if you guys could recommend me some that meet these criteria.
I’m looking for a roguelike (or roguelite) that’s one of those where you can get lost in the dungeon / stage, and the deeper you delve into it, the higher the chance of finding something that could absolutely kill your run, but you can also find the loot that will carry you to victory for once.
Here are the elements I think are critical for this type of great game:
- Large floors / levels
- The game is hard
- Secret doors and hidden items
- Rewarding for risk taking and exploring
The gameplay style matters less, as all of them can be amazing if the other elements are in place.
Some references that I think fit these criteria:
Shattered Pixel Dungeon (turn-based, classic style)
Dead Cells (for a more action-oriented style)
Barony (with first person combat)
What else do you guys have in mind?