▲ 11 r/rpg_gamers
Is having 11 playable characters in an RPG bad?
I'm writing a story for an RPG and i have 11 main characters (it starts with 6, then you get the others as you progress through the story). I have no problems to manage their character development or story relevance etc. but i fear that having so many characters for the gameplay side of the game could be bad. Balancing is already kind of a problem and it could just not be that enjoyable having that many characters. At the same time, i don't want to remove any of them, everyone has some significance, purpose or just something unique to them, i don't want to delete any of then. What do you think about having a large cast of characters?
u/Altruistic-Agent-671 — 8 days ago