▲ 1 r/aigamedev
So my workflow so far is I generate a video using a reference image with Gemini, that plays the animation I need. Then, I pause the video every second or so and take screenshots of each frame I’ll need. This has worked before with animations that have lots of movement.
But when I try to create just a simple idle breathing animation for a sprite sheet, the ai video always has the character moving around and doing a bunch of movement with their hands, etc, instead of just simply standing there and breathing while being still.
Does anyone know how I can fix this?
u/Alternative_Neck_860 — 17 days ago