u/Alexander_852091

As usual of these matchup posts, I need to provide information about my OC so that I can't lie my way into a win. Took this template from someone, so I apologize pray 🙏🏻

# BASIC INFORMATION

Name: Six-Handled Wheel Eisila of Millennia Grand Regent Ophantaia, otherwise known as Grand Regent Ophantaia or simply Ophantaia.

Base Height: 609.6 cm / 20' feet

Base Weight: 10.8+ Metric Tons / 10k+ Kg

Personality: Is considered gentle, cautious and a general helping hand by many, but can go on a violent streak if provoked

# STATISTICAL INFORMATION

Base AP: Capable of outputting a force that can destroy a small city block up to a large mountain if unadapted to anything. Can output much force if it's adapted to something stronger than it.

Base DC: Capable of environmental destruction from a large field (low-end) up to the entirety of Brooklyn, New York if unadapted. Can damage much larger areas if it adapts to something with a larger area of effect.

Base Attack Speed: Capable of attacking at speeds of Supersonic (Mach 2.4) all the way to Hypersonic+ (Mach 11) if unadapted. Will go faster if threats prove to be quick.

Base Combat Speed: Capable of going from Supersonic+ (Mach 4) all the way to High Hypersonic (Mach 25) if unadapted. Will go faster if threats prove to match its speed.

Base Reaction Speed: Capable of reacting at speeds ranging from Hypersonic (Mach 7) to Massively Hypersonic (Mach 250). Will react much faster if it simply cannot keep up.

Base Travel Speed: Capable of going from 0 to Hypersonic (Mach 8) all the way to Hypersonic+ (Mach 16)

Base Flight Speed: Cannot fly unless it adapts to a flying opponent.

BIQ: Will simply go brute force at first. Complex strategies develop over time as it adapts to its opponent.

Stamina: Can output at its maximum from 9 days up to 28 days before burning out or simply vanishing and not reappearing until the effects of burnout completely fade.

Base Durability and Endurance: Capable of tanking twice its own AP all the way to twelve times its own AP, but capable of enduring thrice its own AP all the way to thirty times its own AP. Can endure or tank even more if it adapts.

# **PASSIVE INFORMATION**

Adaptation: Thanks to its six colored eyes and the six-handled wheel embedded in its chest, it is able to adapt completely to any and all phenomena after being exposed to it three - six times. The first two times, damage will be reduced but not completely nulled.

Polychromatica: The six colored eyes present on its head allow it to output several passive abilities, listed down below starting from Red, which goes as follows:

- Red forcefully repels an opponent way if they stare directly at it;

- Orange causes the opponent to slowly begin to destroy themselves if they stared at it for 3 seconds;

- Yellow can blind the opponent temporarily by briefly glowing to over 200,000 lumens;

- Green can force plant life or any form of carbon-based life to begin to grow outside or inside the bodies of anyone who looked at it directly for 3.5 seconds;

- Blue can forcefully gravitationally attract any opponent who stares directly at it; and

- Violet forcefully erases the opponent from existence if they directly stare at it for 18 seconds.

Monochromatica: The sole white eye in the center acts as a combination of all of the abilities, and also buffs them to the power of 2.5 ((basically, n^2.5 (rarely occurs unless the opponent is too strong)).

# **POWERS INFORMATION**

Earthquake: Can cause sudden tectonic movements in the Earth by staring at the ground for 10 seconds with a combination of Red and Blue Polychromatica. Can be buffed by Monochromatica, which can cause volcanoes to forcefully explode.

Transportation: Can use corpses as a way of transportation without using any physical stamina by making the plant life 'move' by manipulating how it grows with Green Polychromatica.

# **ARSENAL**

Yelimon, King of the Jungle: A warhammer made out of the plant life created by Green Polychromatica and enhanced by Mondehart Mich Monza, capable of outputting an AP that can destroy a small town, and a DC that can affect large areas from a small city block - large city.

Great Sword: Not an actual great sword, but rather a large sharp metal always attached to its right wrist via the plant life from Green Polychromatica. Can be enhanced by the various eyes of Polychromatica, but the most beneficial one is Blue Polychromatica, which allows it to attract its opponent directly to the sharp tip/blade of the Great Sword.

Dugjeon, Archbow of Reginael: A paradoxical creation it accidentally created when both Red, Blue and Purple Polychromatica were opened. It constantly glitches in and out of existence through sheer repulsion, attraction and erasure. Made out of the corpse of an esoterical entity that threatened to destroy the Amazon Rainforest, it most commonly uses it as a spear.

Fisticuffs: ...Just its hands. Can be amplified with Red and Blue Polychromatica to attract an opponent to your punch to hit harder, then repelling them into a wall to kill them or severely injure them.

u/Alexander_852091 — 8 days ago

The only rules are:

**No OCs that can kill Mahoraga in one-hit** ***easily.***

-> Yes, I clarified easily, because Sukuna could one-hit Mahoraga with Divine Flames (Fuga) or Cleave, but for the former, it needs both cleave and dismantle to be hit before that occurs, and for the latter, Sukuna played around too much by just using Dismantle, which allowed him to adapt not just to Dismantle, but to slashing in general, which thereby nullified Cleave.

**No OCs that are anywhere above Dabura.**

Whatever Dabura's power level is, it should not be above that, as from what I can understand, he seems to be close to planetary or might be in planetary. So basically, no OCs above planetary, as they violate the first rule.

**Just do what you want.**

Other than that, your OCs can do anything they want to try and oneshot Mahoraga.

u/Alexander_852091 — 12 days ago