▲ 11 r/IronFistMains
- Allow normal punches when in flurry mode via the melee button.(You get 30% damage reduction and you can immediately start reducing the cooldown for you next block if you want)
- Reduce the cooldown of the kick to 9 seconds (same as magik uppercut).
- The second part of his kick has a 4m cylindrical damage radius (It only does frontal damage at the moment)
- Get 10% damage boost in flurry state and reduce %dmg from 3.1% to 2.7% to compensate. (Kick and normal punches will hit slightly harder)
- Block activates instantly.
- Increase flurry mode base damage from 8 to10 per hit. This adds extra 14 dmg/s for ever hero (This is what I'm afraid to ask as it might make him problematic and ppl will start complaining).
- Decrease ult start up animation time.
Does the ultimate need any other tweaks??
Edit: I did the flurry damage numbers if point 4 and 6 are implemented.
For 250 HP: 110.25 dmg/s ----> 128.97 dmg/s.
For 275 HP: 115.67 dmg/s ----> 134.16 dmg/s.
For 850 HP: 240.45 dmg/s ----> 253.71 dmg/s.
u/Aggravating-Echo-694 — 9 days ago