u/Aggravating-Ad1402

▲ 279 r/QGIS+1 crossposts

First attempt at a geological relief map of the Philippines.

Workflow: QGIS 3.44 to Blender 5.1.1.0

Used a DEM and lithology layers, then rendered as a shaded surface.

Main issues I’m running into

  • colors from the geological legend start blending at this scale
  • not sure if my vertical exaggeration is too aggressive
  • lighting direction affects how “real” the terrain looks

Would appreciate any critique, especially on improving readability in 3D outputs.

u/Aggravating-Ad1402 — 15 days ago