u/AdventureForUs

Hello!

Last night I tried to thoroughly clean my Nespresso machine. I ran the basic cleaning cycle and the water wasn't too dirty. Then I ran the descaler and when it was running the rinse cycle the water also came out pretty much clear.

After that I was wiping off residue from the outside of the machine with a cloth. I tilted the machine backwards while I was doing this, and when the machine had reached about 80 degrees tilt there was suddenly brown liquid pouring out the back. It seemed to have come from the space near the hinge where the top meets the body of the machine (the lid was open while I was doing this). I wasn't sure what to make of it since the cleaning process had seemed to clean things up.

I put the reservoir, capsule tray, and drip tray in the dishwasher and in the morning I decided to run the basic cleaning cycle again, and sure enough, there was dark brown liquid coming from the spout. Obviously I assume it's some kind of coffee residue, but I don't know where it came from, why it poured out the back of the machine, or how it ended up in the loop leading out to the spout AFTER I did all the cleaning and it was clear. I'll mention that the coffee button blinked orange as I was running the cycle, I don't remember whether that's normal.

I've tried to take good care of my machine for the two years I've had it, running the cleaning cycle once a week, expelling the capsules right after use and leaving the lid open to dry. Could my machine be broken? I'm hesitant to make coffee with it until I figure this out.

reddit.com
u/AdventureForUs — 13 days ago

Hello,

I can't seem to find a solution to this problem anywhere. I'm rigging a robot that has an arm. I've created a chain of bones leading from the shoulder to the wrist, with a Target bone just at the end of the wrist, disconnected from it.

https://preview.redd.it/958kr0qg99yg1.png?width=3584&format=png&auto=webp&s=6c42f37c1521c35d2a39fd98bd1556b7ab2df10f

I wanted to set up an IK rig so that the Target bone would control everything leading to the shoulder. I've been able to do this just fine, however, I also want to be able to pose the individual bones leading up to the wrist, and have all of the downstream bones follow that movement (including the Target bone), just like you would have in a rig without inverse-kinematics.

But no matter what I do, it seems that the Target bone is always locked in place and the upstream IK bones of the arm won't budge it. I've made the Target bone a child of the Main Bone, which does allow me to move the entire rig around and have the targets follow it, which I want, but that still does not allow me to move the individual bones of the arm, as they are pointing rigidly towards the target. If I make the target bone a child of the wrist bone, or any other in the arm, the whole arm goes crazy any time a try to pose it (probably because the wrist and the target bones are both trying to reference each other at the same time).

It's worth mentioning that the arm bones are already slightly movement-constrained, since it's a robot, with each one controlling one degree of freedom. The shoulder bone, for example, is only allowed to rotate along the Y-axis. For this reason, the vertical bones of the arm are stretched taut between the shoulder and the target. I can only see them budge a little bit when I try to move them on their own (so I know they're moving a little).

Here is a screenshot of the Bone-Constraints tab for the IK rig:

https://preview.redd.it/2r6a7lf6b9yg1.png?width=602&format=png&auto=webp&s=36be8e6cc0a07ce90865b62e4b035ab3e016ebc9

I've also tried messing around with the "Relative Parenting" and "Inherit Rotation" toggles in the Relations tab, with no luck.

Any help is appreciated!

reddit.com
u/AdventureForUs — 15 days ago