

Spin/Shake not working on Dolphin Android 2603a (Nunchuk detection bug)
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Hi everyone,
I’m reaching out because I’m stuck on Dolphin Android (version 2603a) while playing Super Mario Galaxy 2. I cannot perform the spin attack (Shake) to break crystals or ice, and it's driving me crazy.
The Main Issue:
Even though my settings are set to Nunchuk (under Wii Input > Wii Remote 1), the game displays this error message at launch:
"The game has requested the Nunchuk to rumble, but the current extension is not a Nunchuk."
What I have already tried:
Full Reset: Cleared all emulator data and cache.
Button Mapping: I tried mapping the "Shake" action (X, Y, and Z) to my phone's physical volume buttons in both the Wiimote and Extension Motion Simulation menus.
Sensor Config: Tried using "Device Sensors" (Accelerometer/Gyro), but it either doesn't respond or makes the pointer (IR) fly everywhere instead of making Mario spin.
Hot-swapping: Tried switching the extension to "None" and back to "Nunchuk" while the game was running.
It seems like this specific version (2603a) has a bug recognizing the Nunchuk extension properly for motion commands.
Device: Redmi 15C
Game: Super Mario Galaxy 2 (Wii)
Does anyone have a fix, a specific workaround, or a working .ini config file for this? Any help would be greatly appreciated for my gameplay recordings!