u/AdministrativeCut205

▲ 4 r/wow

Life long holy paladin - mythic raider, 3k io every season.

Who in the name of UTHER is designing holy paladin? Talk about useless buttons.

Judgment on cd, holy shock on cd, use eternal flame on everyone. Oh by the way your core abilities don’t do enough healing so in oh shit situations you’re gonna be spamming holy light kekw.

Like 40% of the talents are legitimately worthless. All the judgement talents? Horrific. Venerations absorb is hilariously pitiful. Truth will prevail healing is legit non existent. Not to mention, shield of righteousness healing is pitifully hilarious when talented. Is Hammer and Anvil incorporated into Judgement healing now because the tooltips don’t reflect a healing value? Consecration healing doesn’t hardly registers as a heal.

Im not asking it to be absolutely gutted, but I’m proposing you pick one lane or the other: pure caster or healing with damage. Enough of the hybrid crap - it feels really bad when you just have to resort to spam healing. Feels like holy priest.

Proposal if Blizzard would ever decide to listen to the playerbase:

- Buff the judgement talents NOT JUDGEMENT ITSELF. Make the absorb meaningful and the healing adequate
- make shield of the righteousness heal for more.
- give me glimmer again and let the dot heal over time for less than the hot by a solid margin, but still provide healing
- too many talents do 1-2% of of overall healing which is so negligible. Make them build off of your playstyle.
- make holy light overheal damage a target so when it crits and you overheal (almost always) it’s not always wasted

Sure the “get gud” “I have no issues” comments will flood, but bring on discussion

TLDR; Holy Paladins design is fundamentally clunky and needs an overhaul. I shouldn’t have to diverge from my standard rotation to heal 70% of the time. MW isn’t like that, disc priest isn’t like that, Rsham isn’t like that.

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u/AdministrativeCut205 — 9 days ago