






The Hestia Terrain Project - Catchup Post 1 : The Gate
This is the first of a series of catch-up posts talking about my ongoing modular terrain project, Hestia. If you haven't, please go back and check out my first post on this project; hopefully, it will give some insight into what we are trying to accomplish.
My original plan was to start these catch-up posts with the most basic components, columns and walls, and build upwards from there. Going to lights, then more advanced lights, finally to this: The Gate. But alas, I finished this tonight and decided I was too happy with it to hold back until I would otherwise get to posting it.
If you want to see a video of it in action, check it out here: https://youtu.be/xJlXfLhQKVw
This will constitute the medium-sized gate for project Hestia, and is two walls and two columns wide. It toggles between open and closed states with the press of either of the momentary switches on both the front and back. When toggling, the door uses a pair of limit switches to stop at the correct time.
The microcontroller used is a Seeed XIAO rp2040, which was selected for its ridiculously small size. The N20 gearmotor used to actuate the door is powered by an L293D dual H-bridge controller.
Overall, I am considering this version of the gate a partial success. I had several issues during assembly, and had to do some in-casing circuit surgery... not a fun time. As well as breaking the print during the assembly of the two halves (I'll have to fix this with plasticard and accept that it won't look great). I'll take these as lessons learned, and the next 2-4 copies of the gate that I make will hopefully go together much better.
Next up... We will probably actually go back and talk about walls and columns. Maybe not quite the same visual spectacle as the gate, but the backbone of the system, so stay tuned for that.