

Inquisition concept (newbie)
Hi guys,
while I have set myself to play a House Escher gang in my first campaign to learn the game, I am already theory crafting on more creative ideas for later.
I'd like to use the Venator gang ruleset to create a Ordo Hereticus Inquisition party - something I know that has been done before. As I still lack a lot of game knowledge I'd like to know your opinion on the list and composition - and what you would suggest and change otherwise.
Mind that I prefer narrative over optimization, but I'd like the band to actually perform reasonable, too. But also entirely other ideas within the scope of this concept are welcome!
Skills selected are: (1) Combat; (2) Cunning; (3) Agility; (4) Shooting