u/Accretion_Point

Image 1 — Collab Idea!: Wuthering Waves!
Image 2 — Collab Idea!: Wuthering Waves!
Image 3 — Collab Idea!: Wuthering Waves!
Image 4 — Collab Idea!: Wuthering Waves!
Image 5 — Collab Idea!: Wuthering Waves!
Image 6 — Collab Idea!: Wuthering Waves!
Image 7 — Collab Idea!: Wuthering Waves!
Image 8 — Collab Idea!: Wuthering Waves!
Image 9 — Collab Idea!: Wuthering Waves!
Image 10 — Collab Idea!: Wuthering Waves!
Image 11 — Collab Idea!: Wuthering Waves!
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Collab Idea!: Wuthering Waves!

Mods gave me the greenlight that collab ideas are allowed, so here's my idea for a collab: Wuthering Waves!

Ps. This is just for fun! and I chose the wuwa characters based on banner sales.

We all know this is basically impossible to happen, since both games need money from players, and collabing would just hurt both their revenues + both games are not that famous yet globally. Usually collabs happen between a game that's just about to rise in popularity and another media which is already famous worldwide.

Also, these are just my suggested pairings, but if you have a better idea for which heroes pair with which character, discuss them in the thread!

u/Accretion_Point — 23 hours ago
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I've been putting this in the surveys for a long time now but it seems not enough players are saying the same for it to actually be considered or at least be heard by Kuro. Or maybe it's just a me thing?

It's so hard to invite new players (Especially the one's that care about stories) into the game because of how underwhelming the direction and the presentation of 1.0 story is. Don't get me wrong, the story itself is decent, but the stiff dialogue, the awkward dialogue choices that make no sense, the voice acting, the camera work, the complicated terms that weren't explained properly, among other things, makes it so hard for a newbie to appreciate the game. Not to mention Crownless's massive aura loss compared to the CBT1 (personal).

I get that it gets good at later stages, but how will the new players appreciate that if they already quit at 1.0? Isn't the purpose of the opening act to give a strong hook that will keep the players from leaving? The veteran players have already had their fill. I think new players are just as important. We can't just keep saying "the game starts slow, but just keep playing, it will get good!" everytime.

Especially now, with the upcoming Cyberpunk Edgerunners collab, many new players will come to try out the game, and most of them will probably judge the game based on the introduction.

Moreover, recently I've been watching YouTube videos of players trying the game for the first time, and I can't help but think of how awkward the dialogue sounds, and the reaction of the players also shows that.

Personally, I wouldn't even mind a single patch of no (or minimal) story progression and just let Kuro fix the earlier patches. The rework should feature the strengths of the later patches' storytelling. Maybe they can even add an event where we can go back and re experience the earlier patches, but with the new improvements (like a nostalgia event).

What do you all think?

u/Accretion_Point — 6 days ago