u/A_Learning_Fox

Image 1 — I want to scale the points outwards without moving the entire mesh
Image 2 — I want to scale the points outwards without moving the entire mesh
▲ 5 r/geometrynodes+1 crossposts

I want to scale the points outwards without moving the entire mesh

I want the cloud to stay in place, move the points outwards and then convert the points to volume.

u/A_Learning_Fox — 2 days ago

I suppose I could use a Bezier curve but I want to see if this can be done with shader nodes.
I am thinking Float Curve/ RGB Curve will be the answer.

u/A_Learning_Fox — 13 days ago