Double Agent: What went wrong?
Flaired for v1 but the question applies to both.
So I know this game has its fans and enjoyers, but it doesn’t have the same level of love as the first 3 games. On paper, this seems like it should be a winning formula. The gameplay is mostly Chaos Theory with some new moves. The story adds some new mechanics around the trust system and branching story points based on player decisions. The levels take you to some interesting new locations that are different from what came before. So why couldn’t this game capture the magic of the originals?
My personal theory is that a big reason is the lack of usual Third Echelon characters. The charm of the first 3 games had a lot to do with the banter between Sam and the crew over his comms. In Double Agent, Lambert is still around but can’t talk to Sam directly most of the time. There’s no Grim, no Redding, just the JBA crew.
Then there’s also the release of two different versions which change the gameplay and story between them and don’t always run smoothly. That’s probably also a big part. But what do y’all think? What other issues held this game back compared to the classic trilogy?