u/ANTIDAD

Early, just after the game launched and the railgun got nerfed was the last time me and my group of friends felt any pressure to use team-loading as a way to stay on top of enemy heavy spawns. On what was the hardest difficulty at the time.

I cant help but feel if your team based coop horde shooter doesnt require teamwork to actually clear the hardest difficulty something is fundamentally wrong. IDK why devs for these type of games fail time and time again to have a difficulty that just says "Hey even if you are good if you are playing in a group that isnt working together and also a certain level of good you will not win this difficulty and that's the point"

This was also when everyone was complaining the game was too hard and you couldn't use anything but like 5 weapons to clear, which was also completely false if your team coordinated what weapons you were bringing. 4 Random player who put zero thought into their loadouts and plan to say 0 things over comms should not beat the hardest difficulty. Me and my friends would get a kick out of bringing widely considered bad loadouts and still clear most times as long as we brought enough AT and enough chaff clear even between the worse weapons.

Just a rant long overdue being somewhat put into words.

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u/ANTIDAD — 10 days ago