u/ALocalFrog

Is there a way to paint Aztecs with different reflectivities, but still unify decals smoothly with the surface (which I've only seen done by applying and softly sanding a layer of varnish over the top)?

Hello! I'm wanting to try painting an Aztec pattern on a ship (using masks and an airbrush) with slightly different reflectivities for the different hues, to make the pattern more visually interesting as you look at it from different angles. However, I also want to apply decals to the model, which often need to be smoothed with the surface afterwards by applying a layer of varnish on top. This would of course give all of the Aztec pattern underneath the same shininess as the varnish, and even if I didn't use the varnish, the decals themselves would have a slight reflectivity that would be different from the Aztec pattern. Is there a way to maintain the reflectivities of the Aztec pattern and still use decals?

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u/ALocalFrog — 15 hours ago

Minmus Monument City, took three refuelling flights (two in low Kerbin orbit, one in low Minmus orbit) but I got it to land safely!

u/ALocalFrog — 13 days ago