Kind of shocked there is so little buzz about MHS3 compared to MHS2 considering they REALLY pushed for advertisement for 3 with streamers ect compared to the second.
I do really wonder if the lack of MP really actually did hurt the game somewhat combined with the lack of super hard end game activities at launch.
I think people really underestimate the use of build guides and PVP/ END game PVE guides for keeping people talking about the games. That and the idea of playing with or against your friends and trying to optimize builds can also help.
Not saying they'd get MILLIONS of sales from that. Just something I was thinking about since this game had a far bigger marketing push compared to the other two.