u/200YRedWine

▲ 36 r/ffxiv

Small healer appreciation post from a sprout healer main

Tldr: I like the idea that healers are less of a medic and more like a lifeline, mostly relying on ogcd heals, though a simple damage rotation would definetly make the role more engaging.

Hey there! As I was looking up some guides to improve my knowledge of AST I stumbled upon a lot of videos complaining about the games healer design and how it has become unengaging/boring/braindead. Ill be honest this suprised me alot, because a lot of the aspects people seem to dislike about the role are the ones that made me love playing healer in the first place.

Right now Im at the start of Stormblood so yes, I didnt play most content just yet so take this with a grain of salt. I didnt do any synced extreme, or savage content either, apart of one df Ramuh clear.

Personally, I like the idea of a healer being more of a reliable lifeline than a true 'medic' and aslong as my party and I manage to clear whatever content we queue up for I know that I did my job. I dont mind the fact that most of the time I dont have to use gcd heals if my mates play well, so I can focus on dealing as much damage as possible, but if something goes wrong and I manage to safe the run I knew that I infact did fullfill my task as our partys healer.

I actually started out as a WAR and BLM player, but switched to healer as I didnt like the long queue times from BLM and first timing dungeons my mates have probably played a billion times already as a tank just feels akward.

Honestly the only thing I dislike about the job is that there is no damage rotation. Even if its just a simple 3step one it would make clearing dungeons more engaging, especially since most healers can get the job done by using ogcd heals.

Well, thanks for reading through this! Id love to hear your opinions ln this, do you agree, or am I wrong about the current state of healers? I also appreciate any general advice you may have for someone as new to the game (and healing) as I am.

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u/200YRedWine — 19 hours ago
▲ 305 r/ffxiv

Hey there! So Ive been playing through the game almost exclusively as a healer (sch, whm,) and so far never had any trouble keeping my party alive.

Well, until today. For context I wrapped up Heavensward last week and I wanted to get the scholar anima before starting Stormblood (did the same for both healer zodiacs before starting HW). Part of that quest line is beating the containment bay trials, which I never did before. The first two went well, but Z1T9 (Zurvan) gave me a lot of trouble. I played SCH and expected a somewhat chill run, but we wiped 3 TIMES, mostly because I didnt manage to keep the party alive during the bosses burst attacks.

For the first time ever I actually panicked (apologized a lot) and one of our dps called me out for my performance aswell. Everyone else defended me which was super wholesome, but still... They werent wrong, I did fuck up big time and that was on normal difficulty. This stings a lot, especially since I always wanted to get into hardcore raids sometime in the future.

I know I shouldnt get this worked up over a single trial, but Im really not sure anymore if healer is the right role for me, because A) apparently Im not even good enough to clear basic non arr trials and B) If I cant manage scholar confidently at lvl60 I imagine it (and probably every job) will be way worse at lvl100.

Thats why Id love to hear your guys opinion on this. Is there any general advice you could give a healer, who struggles this hard at 'normal duties'? Also, will scholar get more difficult with every new expansion? I do play a lot of whm too, but sch has been my main throughout all of HW now.

Finally, I cant praise my party (apart from the dude we kicked) enough. Everyone was super supportive and wholesome, so in the end I did have some fun. Also, this trial was the final step of the relic questline so at least I have a super shiny book now. :)

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u/200YRedWine — 12 days ago