▲ 2 r/GithubCopilot
Im working on a personal hobby project, creating a custom fork of an open-source private emulator for an old MMO, thats entirely written in C.
I work with Copilot + VSCODE and wonder what would be some good skills I could teach the AI to help with source mods, adding features and generally understanding and modifiying the source code? (especially surgical edits)
I have a fairly good understanding of the source code and know where most complicated things are handled, like damage, buffs, stats, AI behavior and all that.
Any tips?
u/1nz4nity — 13 days ago