u/1nz4nity

Im working on a personal hobby project, creating a custom fork of an open-source private emulator for an old MMO, thats entirely written in C.

I work with Copilot + VSCODE and wonder what would be some good skills I could teach the AI to help with source mods, adding features and generally understanding and modifiying the source code? (especially surgical edits)

I have a fairly good understanding of the source code and know where most complicated things are handled, like damage, buffs, stats, AI behavior and all that.

Any tips?

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u/1nz4nity — 13 days ago