
Day 70🎉 of giving my personal rank and opinion of random guns: Boxing Glove
This "gun" fires a short range boxing glove that gives you one star per every kill, with a maximum of three stars allowing you to do a Super Punch, but the charge does go away if you swap guns or get damaged. Decent damage when doing regular punches, and great damage with the super punch, but doing a super punch will deny anything spawning from enemies which includes other enemies, shells, Items, guns, Keys, ammo boxes, and shields. Very good ammo capacity, and I enjoy the fact that I don't have to reload. Getting close can be both fun and kind of annoying depending on who you're fighting, which is especially true for bosses. I thought it was pretty strange that this "gun" has no synergies, but that's fine
I will give this "gun" a enjoyability ranking of 8/10
Do you think differently? Tell me why.
I was getting kind of lucky in this test run with scatter shot, magic sweet, and unity, which made this "gun" busted as hell, but I had to constantly keep removing the items so I could actually test the "gun" by itself, which I'm still not too confident that I gave a fair rating for this "gun."