
HyprMod v0.2.0 is out — thank you all 🎉
A few weeks ago I posted HyprMod here for the first time. The reception completely caught me off guard — and today I'm tagging v0.2.0.
What's new
- Window Rules and Layer Rules pages with curated dispatchers, a window picker, and live preview
- Autostart (
exec/exec-once) and Env Variables pages - Pending Changes page — every unsaved edit across the app in one place
- Mouse-drag (
bindm) keybinds with full dispatcher / category / preset support - Profiles page redesigned — active profile gets a hero card, and saving keeps it in sync automatically
- Sidebar reorganized by task; Dwindle/Master/Scrolling merged into a single Layouts page
- Bug fixes for gradient borders and shifted keysym capture
Full notes: CHANGELOG
Thanks to everyone who filed an issue or PR — a handful of fixes and features in this release came straight from your reports.
And a huge thank-you to the creators who put HyprMod in front of so many people:
- saneAspect — Finally a Settings App for Hyprland (video)
- TheBlackDon — New GUI Settings For Hyprland!! Game Changer! (video)
- Mattscreative — The Game-Changing Settings Tool Every Hyprland Beginner Needs (video)
- Raell Tech — FIZERAM uma CENTRAL DE CONFIG PRO HYPRLAND (video)
Without your videos this would still be a niche thing buried on GitHub. Genuinely grateful.
On Lua
Hyprland recently announced Lua as the future config language. The plan is to support it in HyprMod once it ships — there's an open discussion if you want to share thoughts on how that should look.
What's next
Automatic backups with a history browser, localizations, and eventually pages for hyprpaper, hypridle, and hyprlock. Issues and PRs welcome — if you hit a bug or have an idea, file it here.